Jiang Tian
Department of Computer Science
Iowa State
University
Ames, IA 50011
Email: jiangt AT
iastate.edu
Office: Room B10, Atanasoff Hall
Advisor Teach Assistant Experience 2006 Fall, 2007 Spring: Publications Yan-Bin Jia, Jiang Tian.
"Surface patch reconstruction from minimal tactile data".
Submitted to IEEE Transactions on Robotics. Yan-Bin Jia, Liangchuan Mi, and
Jiang Tian. "Surface patch reconstruction via
curve sampling" [PDF]. The IEEE
International Conference on Robotics and Automation, Orlando, FL,
May 15-19, 2006. Research 1. Tracking Control (From 08/2006 ) The ongoing project is to track
along three concurrent curves on the surface. We have recently purchased a
BarrettHand from Barrett Technology Inc. We mounted it on our Adept robot. Thus,
we have eight DOFs in total. With this new hardware we plan to speed up the data
collection on the surface. BarrettHand (4DOFs) 2. Surface
Reconstruction (From 08/2005 ) The ongoing project is
reconstructing the surface of the object using tactile data. For a
local patch around a point, we use three curves passing through that
point to reconstruct the surface. Here, polynomial fitting is used to
reconstruct this patch. However, three curves aren't sufficient to constrain
the fitting surface. The reconstructed surface has "peaks" and "valleys".
Because we assume that there is no drastic change of geometry between the three
data curves for a local patch. We would like the reconstructed surface to
look smooth. In order to realize this, we minimize "Total Gaussian Curvature" of
the reconstructed local patch. Here, "Total Gaussian Curvature" is the integral
of the Gaussian curvature over a surface patch. Following is a broken plastic
bottle and its reconstructed neck region. 3. Augmented Reality
(08/2004 - 07/2005) The
augmented reality system is a low-cost approach consisting only of an
IEEE 1394 camera, a mirror, a standard LCD display and a desktop
computer. As can be seen in Figure, the LCD is placed in between the
user and the desktop. The camera is positioned behind and above the
desk in a way that a view of the desktop can be captured in a mirror
placed directly behind the LCD. The captured video is then processed
in real-time to detect the presence of scene markers using ARToolKIT.
3D virtual graphics are then overlayed on the markers with the
correct orientation using OpenGL.
Dr. Yan-Bin Jia
Com S 362: Object-Oriented Analysis and Design
